#region Copyright (c) 2003-2005, Luke T. Maxon

/********************************************************************************************************************
'
' Copyright (c) 2003-2005, Luke T. Maxon
' All rights reserved.
'
' Redistribution and use in source and binary forms, with or without modification, are permitted provided
' that the following conditions are met:
'
' * Redistributions of source code must retain the above copyright notice, this list of conditions and the
' 	following disclaimer.
'
' * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
' 	the following disclaimer in the documentation and/or other materials provided with the distribution.
'
' * Neither the name of the author nor the names of its contributors may be used to endorse or
' 	promote products derived from this software without specific prior written permission.
'
' THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
' WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
' PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
' ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
' LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
' INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
' OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
' IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
'
'*******************************************************************************************************************/

#endregion


using System;
using System.Text;

namespace SuedeTest.Core {
   ///<summary>
   /// Recordable action for an Event.
   ///</summary>
   [Serializable]
   public class EventAction : Action {
      private string methodName;

      private object _control;

      private object[] args;

      public string MethodName {
         get { return methodName; }
      }

      public object[] Args {
         get { return args; }
      }

      public string ArgsAsString {
         get {
            StringBuilder sb = new StringBuilder();
            for (int x = 0; x < Args.Length - 1; x++) {
               sb.Append(Args[x].ToString() + ",");
            }
            if (Args.Length > 0) {
               sb.Append(Args[Args.Length - 1]);
            }

            return sb.ToString();
         }
      }

      ///<summary>
      /// Constructs a new EventAction.
      ///</summary>
      public EventAction(object control, string methodName, params object[] args) {
         _control = control;
         this.methodName = methodName;

         if (args.Length > 0 && args[0] is Array) {
            this.args = (object[])args[0];
         } else {
            this.args = args;
         }
      }


      //Caveat: we need to cache the unmbiguous name because this Property can be accessed
      //repeatedly, and _after_ the control has gone away.
      private string unambiguousName = null;
      public string UnambiguousName {
         get {
            if (unambiguousName == null) {
               if (_control != null) {
                  unambiguousName = Util.ControlUtils.BuildUnambiguousName(_control).Substring(1);
               } else {
                  unambiguousName = string.Empty;
               }
            }
            return unambiguousName;
         }
      }



   }
}
